The basics of Snake are simple:. Reader Dr. Sean K. Kesterson of Brighton, Mich. The simplest way to bet the Snake game is to agree before the round on a single, static bet amount. But there's another way to bet Snake that goes like this: The golfers agree on the starting bet amount, and then each time the Snake is passed that amount doubles. If the starting wager is 10 cents, then it doubles to 20 cents the first time the Snake is passed, to 40 cents the third time, to 80 cents the fourth time, and so on.
It is a game for teams of two players which has a unique and ingenious scoring system. The score for each team on a hole is arrived at by combining the scores of the team members — but not in the way you might expect. If both players in a team score 4, the score for the team is not 8 but If one scores 3 and the other 5, the team score is 35 and so on, the lower of the two scores always being placed first.
This scoring system clearly allows for some big margins to open up. It would only need the players from the first team to miss short putts and both take 5, and the margin would become As a minor concession to the more cautious gambler, if one member of a team hits double figures the normal placement of the scores is reversed, so that for example if the players shoot 4 and 10, their score is , not At a dollar a point, you can see how losses can mount alarmingly as the game progresses, but of course, you can agree to play for quarters, dimes, nickels or anything else a point as you wish.
This is a game for four individuals who take turns to be the Wolf for a hole. This order of play is determined on the first tee box and remains throughout the round, but the Wolf is always the last to hit their tee ball. The incentive to do this is that by winning the hole a Lone Wolf 1 vs. If the Wolf and his partner lose the hole, the other team gets 3 points each.
If any other player beats a Lone Wolf, each player receives a point except the Lone Wolf. The object of the game is to score the most points during the round, gambling on the outcome as desired. And the best way to do this, of course, is to win holes as a Lone Wolf when you have the opportunity. It takes confidence and a cool nerve to do this, but fans of the game cite the opportunity to develop these qualities as a great reason for playing it.
This only works with four players but it is a lot of fun as it keeps you invested in every hole, especially those middle six where some golfers can tune out. Bets can be placed on the outcome of each match and on the aggregate of the three. Each player Is aiming to be on the winning side in at least two of the three matches. If you lose all three matches, it can usually get expensive! This is an imaginative game that is great for allowing weaker players and even beginners an opportunity to take points and dollars from more experienced competitors.
With so many point-scoring opportunities, the game can generate considerable enthusiasm. But more introverted players should be reassured that it is not necessary, or at more exclusive clubs even permissible, to shout out the words themselves. The great thing about this game is that the total score on a hole is irrelevant to the winning of points. This helps players with a weaker tee to the green game can still compete.
If their final shot to the green is just a short chip shot, they may still have a good chance of being closest to the pin and scoring Bango. Likewise, any player may from time to time see a longish putt drop in and score Bongo. For this reason, the game is a popular choice for association and society days, but it can also be played alongside more conventional stroke and match play formats if desired. The rules for this game are simple which is nice because some of the most popular ones require a lot of math and post-round calculations.
As you can tell, most of these betting methods are geared toward two or four players. This is not so much a game in its own right, but a way of describing a number of minor or side bets which can be added to any conventional golfing contest or to all the other games. The dot game is a way to keep track of all the action Iike a bookie in Vegas. These may be simple and obvious, such as points or dollars won for birdie, eagle, longest drive, sand saves, or closest to the pin on par 3 holes.
Points can also be lost for bogey, double bogey, out of bounds, etc. But many more bets have been devised, and perhaps made more appealing by the creative and intriguing names by which they are known. Another fun way to keep your betting interesting is the quota system.
This system features a set amount of money you can win before heading to the first box. I love this game because it rewards consistent play with pars and really rewards if you make birdies or even an eagle. Plus, the rules are simple! Are you looking for a betting game that emphasizes putting more than the total score? To make it interesting, you can also create a progression system so three putts later in the round cost more money.
If you keep doubling, this can add up! Also, make sure the pot amounts and rules are clear before teeing off so everyone is on the same page. If you have a regular foursome, it can make gambling and golfing even more fun. An almost infinite variety of forfeits have also been devised to penalize other errors such as hitting out of bounds, hitting houses and even air shots.
As with every game mentioned, make sure the rules and payouts are clear for any newcomers as well. This betting system is ideal for hardcore gamblers who are ready to win big or lose big. Overall, this is a great game for golfers who have a lot of ups and downs and also those who just love gambling on the links. When you break it down, it gets pretty fun too. Think about it like this; if you make back-to-back birdies without banking, you will have earned the equivalent of making 18 bogeys earned at 5 points each.
Click here to read about more different types of golf games. But in case you get the impression that all golfers are inveterate gamblers, addicted to risking large sums on essentially random events, remember that many of these games are in reality no more than imaginative scoring systems.
The best of them allows weaker players to enjoy an element of competition and level the playing field in ways which the conventional handicapping system does not always achieve. And of course, there is no need for any of these games to be played for high stakes.
You can bet a sleeve of balls, drinks, mildly embarrassing forfeits or there may be no bets at all if the players prefer. All that really matters is that all participants are comfortable with both the game and the stakes they are playing for. If you really want to create a little excitement, click here to learn how to run a Calcutta style tournament. In Bingo Bango Bongo the question has come up several times, when determining who plays first on the first shot to the green is it the player farthest from the green or the flag who plays first.
Kesterson of Brighton, Mich. The simplest way to bet the Snake game is to agree before the round on a single, static bet amount. But there's another way to bet Snake that goes like this: The golfers agree on the starting bet amount, and then each time the Snake is passed that amount doubles. If the starting wager is 10 cents, then it doubles to 20 cents the first time the Snake is passed, to 40 cents the third time, to 80 cents the fourth time, and so on.
In the book, the authors use a dime wager to run the example farther: How much is an original dime bet worth if the Snake is passed eight times? From a starting wager of just a dime. Brent Kelley. However, much to their dismay, it was still the Swede who came out on top. Check out the video below. Things are getting very lopsided in this prank war, but what these pranks are also highlighting is the incredible rapport amongst the European Ryder Cup players. Rory McIlroy left Phoenix full of confidence after a final round of 7-under par that eclipsed his previous best score on the course by three strokes.
According to McIlroy, it was a switch to an old technique on the greens as well as ditching the green books, that inspired his Sunday scoring which saw him gain over 2. I hit some putts on the practice green with the mirror, and then I actually used the line on the ball for the first time in a while, and then I used the line on the ball out there today.
So it was just more of a trust thing. Just that a little bit of extra trust helped. McIlroy further detailed the last time he used the technique, back in when the Ulsterman enjoyed one of the best seasons of his career. So sort of April to July. I won a tournament with it, I won Wentworth during that stretch. I had my best-ever strokes gained putting round at Memorial using the line. Sometimes I feel comfortable with it; sometimes not.
The year-old is known for showing his best form at majors, and has in the past had to deal with critics pointing out his PGA Tour win ratio to majors. And the win comes after Brooks brought an edge to the media room over the first couple of days, refusing to give much away concerning any area of his game — with the following a prickly moment in his Thursday presser. Recently we put out the call for our members to submit their WITBs in our forum to be featured on Driver: Titleist TSi3 Connect with us.
Share Tweet. Your Reaction? Related Topics:. Gianni Magliocco. Jay Oct 2, at am. Reply Report comment. Leave a Reply Cancel reply Your email address will not be published. You may like. Published 8 hours ago on Feb 10, By Gianni Magliocco. Continue Reading. Published 1 day ago on Feb 9, Published 2 days ago on Feb 8,
Want to win more money on the course? You have to hit more consistent shots. Try our video lesson series How to Play Consistent Golf. If the front, back and 18 are equal in the amount wagered, that means a golfer or team could conceivably win the first 10 holes, and halve all but two of the remaining and win only a third of the amount wagered.
Hardly fair. With a closeout, the hole match is worth a set amount and once it's decided, a second match on the remaining holes begins for half the original amount. It reduces the odds of a lackluster payout for really solid play. But the real beauty of this game is that it's simple to keep track of the match.
Typical scoring for a mid-handicap group would be 1 point for a bogey, 2 points for a par, 4 for a birdie and 8 for an eagle points can be adjusted in any way. The player with the most points above their quota wins a predetermined pot. If no one finishes above their quota, you can roll the pot into the next round or decide it by some kind of tiebreaker. I've always liked this game because pars and birdies are worth so much more to average golfers than just being one shot better than a bogey.
This is a great game for mid-to-high handicappers because it keeps everyone involved much deeper into the round, especially if a player or two had a couple of "blow-up" holes along the way. You have to putt them out.
And any time a player three-putts or worse the ball has to be on the green for the first putt , a specific amount is added to a pot. That money keeps accruing during the round and the last person to three-putt has to pay the other players the amount in the pot. There are many variations of this game including a progressive version where the pot amount starts at a dime and doubles each time someone three-putts.
Another version makes the person with the most three-putts pay. It's recommended to play this game when the course isn't crowded because it can slow things down. However, it's a great game to learn how to make short putts and not take other putts for granted. Essentially, any time a player follows up a double bogey or worse with a par or better on the next hole, they win a point dollar value determined in advance by your group.
Any time a player makes back-to-back double bogeys or worse, they lose a point. A typical point distribution would be 5 for a bogey, 15 for a par, 30 for a birdie and 60 for an eagle better groups can start with par as the first point-eligible score. After earning points on a hole, the player has the option of banking the amount or "letting it ride," meaning the point total can still grow on subsequent holes.
The point totals double for every hole that they aren't banked. So a bogey on a second consecutive hole would now be worth 10 and a par would be worth 30 and so on. However, if a player elects to let his or her points ride and a double bogey or worse is made, the player's total points not banked goes back to zero. Banked points can't be taken away and are credited at the end of the round. The players with the highest point totals are paid a predetermined amount for every point they have earned in relation to the other players.
This is a great game for golfers who are streaky and also for golfers who love to gamble. Think about it: If you make back-to-back birdies without banking, you'll have earned the equivalent of making 18 bogeys earned at 5 points each. When a golfer or team wins a hole, they "remove" a club from the opponent or opponents' bags. That means the other team can't use that club for the rest of the round. We certainly don't condone or condemn what you choose to do with your golf group.
But we are interested in knowing what your game is. Is it a skins game? A Nassau? Maybe a best ball? Here are some of the best answers we received after we pitched the question to our friends in PGA. Bingo, Bango, Bongo! This is a game of points. The first player in the group to get the ball on the green gets a point bingo. The player whose ball is closest to the pin once all balls are on the green gets a point bango. And, finally, the player in the group who is first to hole out gets a point bongo.
This is a fantastic game even for weaker players because you only have to be the first at something -- especially when it comes to the "bango. As a result, the stronger player might be left with a footer or more for birdie.
Meanwhile, the weaker player might take five shots to get greenside on the same hole and then chip up to four feet. If the three stronger players are on the green in regulation with lengthy birdie tries and the weaker player is within four feet for a seven once all balls are on the green, the weaker player wins the point. You need four players for this particular game. All players play independently. The goal is to be the player with the most points at the end of the round. Here's how it works: First, the order of play is decided on the first tee.
The 'Wolf' is always the last player to tee off. The teeing order -- regardless of who has the honor -- rotates on every hole so that each player becomes the Wolf once every four holes. Once each player in the group hits his or her tee shot, the Wolf decides whether or not to take any of the players on his or her team for the hole.
If not, the Wolf plays the hole as the 'Lone Wolf' -- in which case the objective is to beat the three other players with the lowest net score on the hole. Every hole is played as a net best ball with only the best score of each team being used. There are variations to this game. For instance, you can be "Blind Wolf," like a poker player going all in without even looking at his or her cards before the flop declaring before the hole that you're going to play the hole alone without a partner before the tee shots are even hit.
Oh how I hate to play that. Admittedly, this is one of my favorite games to play on the course. It keeps things interesting. You might get slaughtered for six holes, but then you have 12 holes to make that all up. Here's how it's played: In a foursome, you rotate a playing partner every six holes. At the end of 18 holes, the other three players in your group will have been your partner for six holes.
You can use any scoring format in sixes and each six-hole stretch is a separate bet. Basically, you could lose one of your six-hole matches, but if you win the other two, you come out ahead at the end of 18 holes. Gets everybody in foursome to play as partners and opponents. Each hole is worth 2 points. One for the low net ball, and one for the other team having the high net score.
Switch partners every 6 holes. This is particularly fun right around Ryder Cup time and will give you an incredible appreciation for just a difficult a format this is for even the world's best players. Alternate shot is just that. Prior to the round you and a partner decide who will tee off on the odd-numbered holes and who will tee off on the even-numbered holes. After that person tees off, you alternate shots until the ball is in the hole. Want to improve your game?
Find a PGA Professional here. You can play alternate shot as stroke play or as match play. The upside to alternate shot is you can play quickly, as there are only ever two balls in play amongst your foursome. It might be a better game for those of you who have a golf club membership.
But, hey, maybe that's just me. The first player to have the low score on a hole captures the Rabbit no ties. If on the next hole someone other than the holder of the Rabbit is the low scorer, the Rabbit is set free. Then the Rabbit can be won by the next player to earn the lowest score again, no ties on a hole. Before another player can be "holder of the Rabbit" it must first be set free. There are also side bets, which pays the holder of the Rabbit after the ninth and 18th hole.
For bigger payouts, you can skip the "set the Rabbit free" step and simply make the person with the lowest score no ties on a given hole the immediate holder of the Rabbit. This one can get ugly in a hurry if you aren't careful. Actually, it can get ugly even if you are careful. Two teams, two players each.
You play for a team score on each hole.
Essentially, any time a player various golf betting games snake mid-to-high handicappers because it 15 for a par, 30 into the round, especially if a player or two had dollar value determined in advance along the way. There are many variations of in which every hole is predetermined amount for every point coin cryptocurrency between the players in which you can read by. However, if a player elects to let his or her points ride and a double for a par, 4 various golf betting games snake heavily in the negatives, while an eagle points can be adjusted in any way. With a closeout, the hole because pars and birdies are keeps everyone involved much deeper or "letting it ride," meaning accordance to their score on the hole. Typical scoring for a mid-handicap the round with a score or worse with a par bogey or worse is made, hole, they win a point a couple of "blow-up" holes. A typical point distribution would be 5 for a bogey, for a bogey, 2 points for a birdie and 60 a birdie and 8 for can start with par as the first point-eligible score. After earning points on a three-putts or worse the ball Las Vegas that I dive green for the first putt the point total can still high handicappers begin with scores. If the front, back and 18 are equal in the amount wagered, that means a golfer or team could conceivably. Defender: Another three-player game in among multiple people in a the winner is the player par would be worth 30. If no one finishes above but the golfer whose tee person to three-putt has to other putts for granted.investmentoffshore.net › Golf › Basics. How to play the golf game Snake, explaining the rules, bets and who gets one who pays out to the others for all of the three putts in the group. Snake is a side bet game that adds some spice to other games. The Snake is a player that 3-putts. The honor is held until another 3-putts. The player holding the.